Of course, the main question here is whether Worms World Party improves dramatically over the previous version, Worms Armageddon. Add on top of that, the mastery needed in some of the items - especially ninja ropes and bazooka launching - and you've got quite a lot of depth packed into the Worms series of games. To a certain degree, it's not unlike thinking up a Rube Goldberg machine for example, setting a mine next to a worm will send that worm flying next to another mine, which then explodes next to an oil can, which then sends flames to a oil can below, which then. Being a turn-based game, you're given about 50 seconds total (default settings) to determine what worms you're going to try to kill, plan your attack, and execute it. Although all this great and cute destruction of worms certainly has it's appeal, what will really hook players onto Worms World Party is trying to find the most efficient way to kill as many worms as possible in the limited amount of time you have. Don't forget oil cans that, when ignited, burst into cloud of flames that will cook any nearby annelid. For instance, mines will be laid around the field and should an unfortunate worm stand close to a mine it's your "duty" to push that worm using an attack, into that mine. Not only do you have a number of weapons at your disposal, but obstacles on the playing field can both help or hinder your elimination of enemy maggots. Viewed from the classic 2D side view, the rules of the game haven't changed at all - either deplete an enemy nightcrawler of it's health, or knock them out of the playing field (in the water or out of the battlefield) until all opposing worms are gone. Ninja Rope), all with the simple goal of defeating opposing worms on your screen. There are over 50 items to utilize, hundreds of different strategies to learn, and a vast amount of gameplay mechanics to master (i.e. That is, until you begin to appreciate the unique visual style, hilarious voices, and most of all, deep gameplay that the Worms series has always offered. In a day where gamers want faster gameplay, lots of visual flair, high-frame rates, and high polygon counts, Worms World Party looks like a game lost in the bargain bin. shoot, I was when I first saw Worms Armageddon. a turn-based strategy game in 2D? Didn't turn based strategy and 2D die years ago? If that's your attitude, you'll probably be turned off when you initially boot up the game up. The premise is very simple take your worm team and simply annihilate the opposing worm teams on the screen, in this turn-based 2D strategy game. As stated above, the fundamental gameplay mechanics of Worms haven't changed much with Worms World Party.
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